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Backups

Backups let you capture point-in-time snapshots of a server's files, keep recent versions off-box, and restore any of them when something breaks. You schedule them once and the panel runs them for you.

Supported games

Backups are available for games where snapshotting the file set is safe and the data is self-contained: Rust, Minecraft Java, and Palworld. Other games do not support it yet, and the Backups tab will not appear for those servers.

Schedule snapshots

Open the server, go to the Backups tab, and pick a schedule. You can run snapshots daily, weekly, or on a custom cron expression if you want a specific cadence.

# every day at 04:00
0 4 * * *

# every 6 hours
0 */6 * * *

# Sunday at 03:30
30 3 * * 0

Snapshots run while the server stays up. Each one is stored off-box, so the recent versions survive even if the machine itself is lost.

Restore a snapshot

Pick any snapshot from the list and choose restore. The panel stops the server, swaps the files for that snapshot's contents, and starts the server again. The server is offline for the duration of the swap, so restore during a quiet window.

One-click rollback

After a restore (or a config change you regret), use rollback to return to the previous state in a single click. It runs the same stop, swap, start sequence back to where you were.

Note: Restore and rollback overwrite the current files in place. Anything written since the snapshot you are restoring is not merged, it is replaced. If you might want the current state later, take a fresh snapshot before you restore.